Rules

Rules of Play: Introduction to SAGA, followed by rules for playing the game, including: attributes, experience points, disciplines, hand-to-hand combat, missile combat, and surprise combat.

Introduction to Magic: Summary of the basic facts about maeons, space bridges, time shifts, space tunnels, prescience, why steam engines and dynamite don't work on magical worlds, and who can make what classes of bridges in SAGA's universe.

Laws of Magic: Description of SAGA's magical phenomena, followed by descriptions of wizard spells.

Economy Prices and money in SAGA's universe.

Creature Guide: Descriptions of creatures from SAGA's universe.

Inventing Cultures: A guide to inventing cultures in SAGA's universe.

Character Sheet: A contender character sheet that you can fill out with your character's attributes, disciplines, and combat accessories.

Tables: Compendium of tables mose frequently consulted during the game. Print with four pages to a sheet to make two-page summary.


SAGA Home Page